Samstag, 9. September 2017
Raised Fist v0.61: Mod Release!
Now its the time to make the announce from the past weeks public. The Infantery and Clanfight Mod Raised Fist is now Released. Black Mamba the leader of this project has worked a couple of time with her Team to make this possible.
There is the official Developer Release News in two Parts for you:
WHAT
The Raised Fist Mod Fun Night is an event to promote the mod. The mod will explore all the maps which were created for v0.6 of Raised Fist Mod as well as the official Raised Fist Mod Patches (rf_extended and rf_infiltration).
The map rotation will be the following (map + Gameplay Mode + mod)
rf_arabian_nights GPM CTF raised_fist
rf_arabian_nights GPM Elimination raised_fist
rf_arabian_nights GPM Infiltration rf_infiltration*
rf_canyon GPM CTF raised_fist
rf_castle GPM CTF raised_fist
rf_castle GPM Demolition raised_fist
rf_hellhouse GPM CTF raised_fist
rf_hellhouse GPM Elimination raised_fist
rf_hellhouse GPM Prisoner Rescue rf_extended**
rf_labyrinth GPM TDM raised_fist
rf_oasis GPM CTF raised_fist
rf_oasis GPM Elimination raised_fist
rf_pitch_black GPM CTF raised_fist
rf_pitch_black GPM TDM raised_fist
Depending on how much people like the maps and the game modes, we might skip to the next map in the rotation or replay a map.
Round time will be set to 30 minutes for each map.
*Round time for rf_arabian_nights Infiltration mode will be set to 3 minutes 30 seconds.
**Round time for rf_hellhouse Prisoner Rescue mode will be set to 2 minutes 15 seconds.
WHEN
The mod night event will take place on the long weekend for Labor Day from September 1st to September 3rd, 2017 starting at 12:30 PM EST (18h30 GMT).
WHERE
The mod night event will be held on the Raised Fist server. The server name shows in the server list, so you can hit Update and see it displayed in the Internet lobby.
If you can't see the server in the list, you can add it manually with the following information:
Server Name: Raised Fist
IP: 149.56.131.108
Port: 14567
WHAT DO I NEED TO JOIN THE EVENT?
To join the mod night, you will need Raised Fist Mod v0.6, at the very least. Additionally, you can choose to install one or two of the patches. You will need both patches to play the rf_extended and rf_infiltration game modes. It is recommended that you install the mod with all the patches so that you can play all maps with no interruptions.
Here you can download the necessary files for the mod: http://www.moddb.com/mods/raised-fist-v06/downloads
Note that you can choose to download and install the mod and patches via a ZIP file or with an installer. The installer installs the mod and patches directly to your game folder.
PEOPLE THAT WILL BE AT THE EVENT
The following list of people have helped with the making and testing of the mod will be present at the mod night:
- Texafornian, server admin
- Black Mamba, server admin
- Jim2102
- LuccaWulf
- Reegad, server admin
Raised Fist v0.6 Full + v0.61 Patches Pictures and Media
Raised Fist v0.6 Full Images
Download Links and Installation
Download Links for Raised Fist v0.6 Full (EXE + ZIP*)
raised_fist_v0.6.exe
raised_fist_v0.6.zip
Download Links for Raised Fist Extended v0.61 Patch (EXE + ZIP)
rf_extended_v0.61.exe
rf_extended_v0.61.zip
Download Links for Raised Fist Infiltration v0.61 Patch (EXE + ZIP)
rf_infiltration_v0.61.exe
rf_infiltration_v0.61.zip
*Note: If you downloaded the ZIP file from ModDB for raised_fist and the patches, you will need to extract the ZIP file to your BF1942 Mods folder, located by default @ C:\Program Files (x86)\EA Games\Battlefield 1942\Mods (for Windows XP users and up).
Installation info
To make the patches work you need to install the main raised_fist mod. The patches will not work if you simply install them to your computer as they are dependent on raised_fist mod to work.
You may install any patch you like or none at all, these arent required to make raised_fist work.
Map and mod creation credits for Raised Fist v0.6 Full, Raised Fist Extended v0.61 Patch and Raised Fist Infiltration v0.61 Patch
- Texafornian, mapper and responsible in game UI + Menu changes (loading screens, loading bar, health icon, server mod icons, etc)
- Jim2102, mapper, creator of the "RF_Pitch_Black" map
- Reegad, 3D modeler and texture artist, responsible for the underground bunker mesh
- TomPL, 3D modeler, helped with the correct export of one of the building meshes in the RF_Hellhouse map
- LuccaWulf, map tester
- Smig, original maker of the map "rf_labyrinth", which was fixed and renamed by Black Mamba. Original map name was "The Man In The Wall".
- Black Mamba, mod creator, mapper and modder, creator of rf_canyon, rf_labyrinth, rf_castle, rf_hellhouse and rf_arabian_nights
Source: team-simple.org + bfmods.com
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