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Sonntag, 18. Oktober 2026

How to Install and Play Battlefield 1942 (2026 Edition): Mod Recommendations #5

How to Install and Play Battlefield 1942 (2026 Edition): Mod Recommendations #5

 
Today we continue with the final part five of the comprehensive installation guide, packed with tips for you. It was created by eelwik. Due to its length and scope, we've split the message into parts, which we've published here gradually, as we didn't want to overwhelm you with too much reading material. Here now is the final part of the five-part message, which we've published with 
 
Mod Recommendations #5 want to complete.
 
In this message, we have included a small selection of mods with links so you can download them and play online. 

Mod Recommendations

Now that you're all set up, here are some mods you might want to try!

All mods are installed to the "MODS" folder in the game directory. You can run them from their shortcuts or activate them in the "Custom Game" menu in Battlefield 1942. 

Interstate 82

Interstate 82 is a massive mod, with over 250+ maps and a thriving online community. Based on the vehicular combat genre of the late 90's / early 2000's, this game pits two rival factions in competitive racing and arena style game modes. Well worth a try!

Interstate 82 Mod Full installer 2014:  Download 

Battlefield 1918

Battlefield 1918 is a great, polished WWI total conversion that has been supported for many years. Featuring many of the same battles you might know from Battlefield 1, but also many other lesser known ones. Generally speaking, Battlefield 1918 has more realistic loadouts for the time period, but also the game also still throws in lots of fun and history.

Winner of ModDB's Editor's Choice Multiplayer Mod of the Year 2024!

Battlefield 1918 20th Anniversary (03/24) Full Edition: Download

Forgotten Hope

Probably one of the most well-known battlefield mods of all time, Forgotten Hope started as a realism mod for Battlefield 1942 before it became Forgotten Hope 2 for Battlefield 2. This is a WWII realism mod that builds and improves upon every aspect of the game. It features tons of high-quality historical equipment, tanks, vehicles, and maps.

Forgotten Hope 0.7 full Windows 7/8/10 support, you have the choose between the only one installer:  Download (Win7/8/10/11) 

Forgotten Hope Secret Weapons 

If you like Forgotten Hope, you might also want to try the unofficial add-on Forgotten Hope: Secret Weapon which adds loads of new vehicles. These include many secret weapons which saw limited or no action during the war. It also features many "what-if" / alternative history battles. This mod has a pretty active player base.

1.) FHSW 0.73 Client 5.09 GB (requesting to play Forgotten Hope 0.7) 05/25 for Players: Download or Download

2.) FHSW Mini Mod 0.82 Mappack 06/25: Download

3.) FHSW Mini Mod 0.82 Sound & Texture Pack 06/25: Download

Battlegroup42

This one is my personal favorite on this list. Battlegroup42 is a teamwork and historical accuracy mod for Battlefield 1942. It improves Battlefield 1942's existing gameplay and balance while adding a huge amount of content and features. Not quite as hardcore as Forgotten Hope so easy to pick up and play with friends.

Battlegroup42 Final 04/24: Download

Eve of Destruction 

This total conversion takes players to some of the most fierce battles of the Vietnam War. New features include helicopters, jets, and modern firearms. Eve of Destruction tells an honest story about the war and covers some of its lesser known aspects. Well worth a try!

Eve of Destruction 2.51 Vietnam 2012: Download

Battlefield: Galactic Conquest

The mod puts you in the boots of Rebel and Imperial soldiers in the Star Wars Universe. Has been continuously supported for many years. The mod features many land and air vehicles and even large space battles!

Team SiMPLE hosts Galactic Conquest events! The information is on their Discord.

Galactic Conquest - ModDB Latest Version is 8.4

Desert Combat


Probably one of the most popular and award-winning BF1942 mods of all time. Take Battlefield to the Gulf War and introduces a full suite of modern weapons and vehicles.

Desert Combat 0.7: Download 

Desert Combat Final (0.8): Download or Download

Desert Combat Realism (DCR) requesting Desert Combat 0.7 to play: Download or Download

Desert Combat Realsim Extended 0.21 (DCRX) (Desert Combat 0.7, DC Final, DC Realism requested to play) JPN 2016: read the Release Topic or Download  or Download

DC Global Front 0.2 D - 2013 (requesting Desert Combat 0.7 to play): Download

Super DC v2.4 (requesting DC 0.7 play update Oct 2019): Download or Download or Torrent (utorrent)

Desert Combat 2 v1.4 (reduced size 10/21) :  Download

Desert Combat Unauthorized v3.3 - 09.2010: Download or Download  

This list will get you started but there are countless other mods to discover. Check out Moddb.com for a full list. 

 

Autor: eelwik

Source: steamcommunity.com

Sonntag, 11. Oktober 2026

How to Install and Play Battlefield 1942 (2026 Edition): Graphics Tweaking #4

How to Install and Play Battlefield 1942 (2026 Edition): Graphics Tweaking #4


Today we continue with the penultimate part, the fourth and final installment of our comprehensive installation guide, packed with tips for you. It was created by eelwik. Due to its length and scope, we've split the guide into parts, which we'll publish gradually to avoid overwhelming you. 
 
Next up are the Graphics Tweakings #4.

Graphics Tweaking

Here I'll list some tips for getting the best visual experience from Battlefield 1942. For a 20 year old game, it is still quite beautiful.

Note: Widescreen resolutions are included with the installer listed in the installation guide. If you need to enable widescreen on your own, I recommend using Borderless1942.

NVIDIA Tweaks

Open up NVIDIA Control Panel. In the left menu, expand "3D Settings" and click "Manage 3D Settings." Click on the tab in this new screen that says "Program Settings"


Where it says "Select a program to customize," open the drop-down menu and select "Battlefield 1942 (bf1942.exe)" If you don't see this, click "Add" and search for bf1942.exe in your installation folder.

Check that your preferred graphics processor is set to "High-Performance NVIDIA processor" (if you have a dedicated card). Otherwise, it will default to your integrated card.

Finally, change these items in the settings:

Anisotropic Filtering - 16x
Antialiasing FXAA - Off
Antialiasing Gamma Correction - Off
Antialiasing Mode - Enhance the application setting
Antialiasing Setting - 8x
Antialiasing Transparency - Off
Multi-Frame Sampled AA (MFAA) - On
Texture Filtering - Anisotropic Sample Optimization - Off
Texture Filtering - Negative LOD Bias - Clamp
Texture Filtering - Quality - High Quality
Texture Filtering - Trilinear Optimization - On
Threaded Optimization - On
Triple Buffering - On
Vertical Sync - Use the 3D Application Setting

Enabling V-Sync
There is no option to enable v-sync in the graphics settings, but it can be enabled with the in-game console. Note that this command has to be re-entered each time you play this game.

Open up the console with the "~" key and enter
Renderer.SetVSyncEnabled 1 1

Press "~" to close the console!

High-Definition Remaster Mod

ScureHD has been making wonderful progress with their HD remaster mod. For multiplayer, this mod adds high-resolution environmental, weapon, and vehicle textures for Battlefield 1942 and it's two expansion packs. It is a major overhaul to the game's visuals but stays true to the look and feel of the original. As a stand-alone mod it adds new vegetation, water effects, and more! Great for single player and co-op matches.

This mod includes ReShade/dgVoodoo which provides nice color correction and post processing effects. Use caution as this might not work correctly with your API wrapper and cause the game to crash. I recommend making a back up of your install files before using this mod. The textures can be installed without ReShade/dgVoodoo by only dragging the "MODS" folder to your install location.

Battlefield 1942 High Definition Remaster - ModDB Latest version is 1.0: Download
Note that this mod increases the game's system requirements significantly!


Autor: eelwik

Source: steamcommunity.com

Sonntag, 4. Oktober 2026

Classic News: Battlefield 1942: Forgotten Hope Secret Weapon - Neue Mod - Leser-News von Kukulza

Battlefield 1942: Forgotten Hope Secret Weapon - Neue Mod - Leser-News von Kukulza

Today we have another classic news item for you. This time it's from PC Games. In May 2012, they published a reader submission from Kukulza. We've added new, updated images of the mod to the article. If you want to read the original article, follow the link at the end.
It would be great if magazines would take another look at FHSW today and report on it. A lot has happened since then, both on the part of developers in Japan and in Europe. That's the motivation behind today's article.
 
Developers still tinkering with Battlefield 1942 10 years after its release? Yes, they exist, and there's no end in sight, thanks to a loyal Japanese community. Forgotten Hope Secret Weapon started as a small mini-mod in 2007 and has since evolved into one of the most comprehensive shooter mods ever. And yes, it runs on Windows 7.

Forgotten Hope Secret Weapon is a mod for Forgotten Hope, which in turn is a mod for Battlefield 1942 and, like it, is set in World War II. Many will already groan at the antiquated engine, but those who look beyond the dated graphics will discover a true gem of the tactical shooter genre with elements unique in the gaming industry, which will be described in more detail below.

After development of Forgotten Hope 1 was discontinued in 2005, a group of Japanese gamers took it upon themselves to create their mod, Forgotten Hope Secret Weapon, in 2007. As the name suggests, the initial primary goal was simply to add a few "secret weapons," similar to the official Secret Weapons of World War II add-on. One of the first vehicles was the gigantic P-1000 "Rat," which brought the mod some recognition outside of Japan, though nowhere near the same extent as Forgotten Hope 1. Practically from the beginning, the Japanese community has maintained a full server every day, which is likely the main reason why there's no end in sight to the development. A smaller community has also formed in Europe, meeting once or twice a week to play together.

Gameplay

The start menu. Now, let's look at how the mod actually plays: The basic gameplay elements are easy to learn and should be familiar to anyone who has ever played a Battlefield game: You select your desired soldier class (e.g., engineer, anti-tank, or rifleman) on the overview map, then a suitable spawn point (usually a flag), and you're right in the thick of the action. Your task is generally to defend your own flags or spawn points, or capture enemy ones to win the round. Depending on the map, various vehicles are available for this purpose. A special feature of Battlefield 1942, or rather the mod, is the ability to control aircraft carriers and battleships. Furthermore, it also has a sophisticated yet straightforward artillery system, more on that later.

Forgotten Hope Secret Weapon focuses on more realistic and tactical gameplay than the main game, but within a "healthy" framework. You don't need to pore over military history books or spend hours reading tutorials before you start. Simply put, if you can handle Battlefield, you'll have no problem with the mod after a short adjustment period.

A small selection of some features:

Rideable and "armed" horse.

Source: FHSW devs - 550 different land, air, and sea vehicles from World War II, including many secret weapons such as jet fighters, air-to-air missiles, and experimental tanks

- All models are highly detailed and feature beautiful textures

- Approximately 130 maps covering a wide range of scenarios, from fast-paced urban combat to large-scale tank and air battles, and even naval warfare

- 12 nations: Germany, Japan, Hungary, Italy, Finland, USA, Soviet Union, Great Britain, Canada, France, Poland, and Australia

- Depending on the map, complete freedom of weapon and vehicle choice, whether you play as a simple infantryman, tank commander, submarine captain, naval anti-aircraft crewman, air gunner, artilleryman, or any number of other roles

- Interesting gameplay mechanics: attachable and detachable guns, ammunition selection for many guns, extensive tunnel and trench networks, and the objective mode, where you must destroy or defend a specific target (e.g., a ship or factory)

- Despite Getting started is very easy, even just a quick 30-minute round is no problem.

- Very atmospheric soundscape; each caliber and engine has its own characteristic sound, which becomes quieter and muffled the further away it is, and at very great distances, can only be heard as a distant rumble.

- Great effects, e.g., tracer rounds, animated ricochets, or lights on night maps.

- Horses!

Due to the many complex features that simply aren't designed for the Battlefield 1942 AI, the developers abandoned single-player support with one of the recent updates and have since focused solely on the multiplayer component. 

Infantry

Deployable machine gun and mortar, holding a K98k with a ZF41 scope and silencer. The first thing you notice when playing as an infantryman in Forgotten Hope Secret Weapon is the very imprecise crosshair. You have to stand still for a short time with every weapon to fire an accurate shot. This was implemented to prevent the more arcade-like run-and-gun gameplay of the main game. 
 
Also, unlike in the main game, all projectiles are significantly more lethal, and hand grenades are ineffective against tanks, so a cautious approach is recommended.
 

Furthermore, unlike in the main game, all projectiles are significantly more lethal, and hand grenades are ineffective against tanks, so a cautious approach is advisable. 
 
The weapons available cover the full range of standard World War II equipment, such as the Karabiner 98k and the M1 Garand, but also include more unusual options like a silenced PPSh-41, the Volkssturmgewehr VG 1-5, and a kamikaze kit. Other perks include deployable mortars and machine guns for fire support, and a fold-out bipod for light machine guns and anti-tank rifles. Smoke grenades are available for protection against machine gun nests and tanks, though they are rarely found for balance reasons. 
 
Equally rare are particularly powerful weapons, such as semi-automatic sniper rifles or highly effective anti-tank weapons. These are available as kits that anyone can pick up, scattered around the map, but mostly found in the main base. This provides a wide range of customization options, adding depth to the gameplay and ensuring varied rounds.

The selection includes fighter, ground attack, transport, and reconnaissance aircraft, as well as light and heavy bombers. The controls are as intuitive as in any Battlefield game, so you can easily fly with a mouse and keyboard. Fighters are very fast and agile, but most lack the capability to engage armored ground targets. For this, the slower but better-armed ground attack aircraft, such as the Stuka, are more suitable. Bombers carry enormous quantities of bombs and are capable of destroying entire troop concentrations. However, they are extremely cumbersome and require escort. Some can be crewed by up to six people, which also makes them very effective against enemy fighters. Transport aircraft often serve as an additional entry point, dropping paratroopers behind enemy lines. Others can also transport tanks or tow gliders to the battlefield. Finally, reconnaissance aircraft are slow but extremely maneuverable and have the ability to designate targets for artillery fire.

Watercraft

Yamato with countless anti-aircraft guns. A particular highlight is the mod's highly detailed ships; especially in the Pacific theater, both sides possess a whole armada of different destroyers, cruisers, and aircraft carriers. Almost all ship guns offer the choice between high-explosive or anti-aircraft shells, adding further depth to the gameplay.

A particularly noteworthy feature is the highly realistic recreation of the Yamato, complete with approximately 150 anti-aircraft guns. Theoretically, you'd need almost 40 players to man them all! This creates a unique atmosphere unlike anything else in the game.

Another great feature is that large ships list when torpedoed, and if the list becomes too severe, the ship sinks. This means that even small torpedo boats can effectively harass a battleship.

It's also well done that all ships have almost identical armament to their real-world counterparts. The number of anti-aircraft guns on Allied battleships and aircraft carriers of later years is especially impressive, forcing Japanese players to attack in larger formations or even with kamikaze aircraft.

Artillery

Battlefield 1942's artillery mechanics. Battlefield 1942 features a unique artillery mechanic for the series, requiring teamwork, skill, and a bit of luck, but it's still very easy to learn. One player uses binoculars to scout a target, which can be anywhere on the map. This gives the gunner a view of the target, allowing them to roughly adjust their aim and fire. The camera then tracks the projectile until impact, giving the gunner the opportunity to fine-tune their aim for the next shot.

Forgotten Hope Secret Weapon features anti-tank and anti-aircraft guns of all calibers, as well as light and heavy artillery. A gameplay innovation that makes sense is that heavy artillery can penetrate walls and roofs, allowing it to hit entrenched infantry inside buildings.

If you're feeling a bit overwhelmed by the sheer number of vehicles and options, don't be discouraged! Instead, be glad that you can still discover new things even after a year – I promise. The main purpose of this feature is simply to raise awareness of the mod, as I was quite annoyed that I only discovered it a year and a half ago. Of course, I'm also looking for players for the multiplayer mode, so dust off your Battlefield 1942 and download the mod!

 

Autor: Kukulza

Source:  pcgames.de

Sonntag, 27. September 2026

Battlefield 1918 – the World War I mod for Battlefield 1942

Battlefield 1918 – the World War I mod for Battlefield 1942

With "Battlefield 1942," DICE not only released an enormously popular tactical shooter, but also launched a successful game series that continues to this day. The title was released at the beginning of the millennium and immediately enjoyed immense popularity.


The shooter takes the player through campaigns set during World War II. Sequels introduced further scenarios such as the future or Vietnam. Only World War I remained untouched for a long time. This changed with the Battlefield 1918 mod. It's not the only modification available for "Battlefield 1942," but it's definitely hugely popular and, what's more, it's free.

What is Battlefield 1942 about? 

Battlefield 1942 was first released for PC in 2002. It was published by Electronic Arts but developed by DICE, now a subsidiary of EA. It requires Windows, but a later version is also compatible with macOS, Windows 98, ME, 2000, XP, Vista, 7, 8, 8.1, 10, 11. It's a first-person tactical shooter. While it can be played in single-player mode, it's primarily designed for multiplayer matches, a feature that was widely used at the time of its release. Multiplayer battles are possible both on a local network and over the internet for example the game modes: Conquest, Team Deathmatch, Capture the Flag, COOP.

 


Battlefield 1942 is set in World War II, featuring various factions that players can control. Players take on the role of a soldier, choosing from Russian, German, American, Japanese, British, or Canadian. Famous battles of the era can be reenacted. The maps are based on well-known battlefields of the war, including Berlin, Stalingrad, Midway, and El Alamein. 

Two expansions were later released, adding further content. In February 2003, "The Road to Rome" was released, adding scenarios such as "The Battle of Anzio" and "Monte Cassino." In September of the same year, the "Secret Weapons of WWII" expansion was released, introducing futuristic elements like rocket packs. 

How is Battlefield 1942 played? 

Each player takes on the role of a soldier who can move freely around the map. It's not just a case of mindless shooting, as different game modes offer varying objectives. These include capturing and holding enemy strongholds to cut off their supplies. This is how victory can be achieved step by step in a battle. Players can support their team in various ways, thanks to the different classes available. 

The player classes are Infantry, Panzerfaust Gunner, Scout, Sniper, Engineer, and Medic. These classes differ in their weapons and capabilities. A Medic, for example, can primarily help wounded comrades, which can be crucial in a battle. Players aren't limited to foot travel on the maps. They can also control vehicles, which were relatively new in "Battlefield 1942." These include tanks, battleships, and even aircraft. 

Battlefield 1918 Mod for World War I

It didn't take long for "Battlefield 1942" to gain a large fan base. The ability to play with so many other players on large maps, to work as a team, and to use countless vehicles was very innovative. Fun was guaranteed, and the scenario was still quite fresh for the genre at the time. But soon, voices arose expressing a desire to experience other historical settings. World War I has been relatively rare in video games to this day. However, there is a way to play this early period in "Battlefield 1942."

Under the title "Frontline 18," dedicated fans have developed a mod for "Battlefield 1942" based on World War I. A mod is a modification that adds extra game content. This particular mod is also commonly known as "Battlefield 1918." More than 100 different weapons, aircraft, vehicles, ships, horses, tanks and uniforms were created to achieve a realistic feel for the war. There are over 130 maps to choose from, where players can engage in exciting battles. Naturally, there are also slightly modified factions compared to the main game. These include the USA, Austria-Hungary, Russia, Belgium, Italy, the German Empire, Great Britain, France, Montenegro, Turkiye, Poland, Ukraine, Romania, Sowjet, Japan, Yugoslavia, Bulgaria, Albania, Kosovo and Canada.

Clans for Battlefield 1942

Battlefield 1942 is a game that's best played with other players. It's only truly enjoyable as a team, as tactical coordination is essential and players can support each other. There's hardly a better way to represent teams than through clans. There are many clans for Battlefield 1942, such as the Game Voice Clan or the Desert Combat modification. In fact, the latter is a clan with multiple teams, so it's not just Battlefield 1942 they play. Other Battlefield clans can also showcase their teams on the site. Additionally, you can find news and modifications there. 

Conclusion on the Battlefield 1942 Mod "Battlefield 1918"

The popularity of "Battlefield 1942" shortly after its release is evident in the longevity of the game series it launched, which has spawned numerous sequels. "Battlefield 1942" received much praise and little criticism. The absence of World War I was one of the most vocal complaints from action game fans, but this changed with the release of the "Battlefield 1918" mod. This mod allows players to enjoy the charm of the original game while being transported to a completely different era. This 1918 mod for "Battlefield 1942" is completely free and can be used in both single-player and multiplayer modes.

Battlefield 1918 20th Anniversary (03/24) Full Edition: Download

Autor: unknown

Sonntag, 20. September 2026

Classic News: Battlefield 1942: Das beste Battlefield wird heute 20 Jahre alt 10/22

Battlefield 1942: Das beste Battlefield wird heute 20 Jahre alt

Ah, Battlefield 1942, those were the good old (multiplayer) days. Back then, after buying it, all I had to think about was playing. Simpler times, and Battlefield 1942, with its sprawling battles, kept me glued to the screen for ages. And that was 20 years ago already. How quickly the years fly by. Feeling old now? Me too.

It might sound cliché, but it doesn't feel like it was that long ago. I still vividly remember how Battlefield 1942 blew me away back then with its vast battlefields, controllable vehicles, and diverse classes. I can't even begin to count the hours I spent in Conquest mode; it was a huge number. Along with Star Trek Voyager: Elite Force, it's the multiplayer shooter I've invested the most time in to this day. That says a lot.
 

I've flown on these wings before. Have you? 
 
Battlefield 1942 was a multiplayer shooter the likes of which are hard to imagine today. Not in terms of gameplay—Battlefield is still around, after all—but in terms of everything else. These days, multiplayer games seem to have thousands of things I have to unlock. There are seasons. Battle Passes that expire after a month or a season. No thanks. If I buy something and then have to stress myself out to unlock everything within a certain timeframe, I might as well not bother. For me, that has nothing to do with relaxed gaming anymore. 
 
Battlefield 1942 didn't need any of that stuff back then because it excelled in everything else. Sure, it wasn't always perfect, especially when the teams weren't balanced and nobody wanted to switch sides. Or if the opposing team had such a good pilot that he calmly reduced all spawning vehicles in the base to rubble within seconds for minutes on end, without his teammates being able to bring him down.
 

Sometimes you loved pilots, sometimes you hated them. 
 
On the other hand, there were great moments when you fought your way through the lone action on the beach of Wake Island, taking out several enemies and capturing a control point. Or when a small group of soldiers, perched on the wings of a B-17 bomber, took off from the airfield and parachuted over a control point. You just had to use every opportunity as it presented itself. And Battlefield 1942 was very flexible in that regard. Grab a fast jeep at the base and zip across the map to a neglected control point? If things went badly, a tank would get you. If things went well, you'd open up a new entry point into the battle for your team, one that had the potential to turn the tide of the fight. Success and defeat were always closely intertwined. 
 
 I loved this dynamic of Battlefield 1942. Those moments when you were absolutely certain that the other players around you knew exactly what they were doing. People crawling up to a tank and planting an explosive charge without being noticed. And moments when you seriously wondered how others, given what they were doing, were even able to walk in a straight line. More than once I asked myself why someone had parked that battleship right on the beach again, or rather, on it.
Battlefield 1942 Retro even today, a groundbreaking shooter, 
 
Trailer for you:


Likewise, you had no idea what to expect when entering a battle. An effortless triumph for your team? A crushing defeat at the hands of the enemy?
 Or a fight so close it's literally decided by the last respawn tickets? Anything was possible, and that's what made it so exciting. The great thing about it? You were completely focused on the game. No challenges, no prerequisites to unlock anything, just pure gameplay where everyone plays as they please. Focused gameplay without having to think about anything else afterward—I miss that in multiplayer shooters.

Legendary maps like Wake Island, Operation Market Garden, Kursk, El Alamein, and Tobruk are etched in my memory thanks to this game, and they're memories I wouldn't trade for anything. In that sense, 20 years of Battlefield 1942 is a wonderful occasion to look back. At the same time, it saddens me that multiplayer shooters have increasingly put me off over the years since. Sorry, dear developers, but I don't want to make playing a multiplayer shooter my life's work. Especially not amidst all the ongoing games and ever-expanding open-world titles that exist today.

But there is one thing I would celebrate: a remake of Battlefield 1942. Exactly as it was back then, just with modern technology. No seasons, no battle passes, no unlocks. Equal conditions and content for everyone. Is that really too much to ask these days? So, now I'm going to hum the theme song to myself for a while and reminisce.
 
 
Autor: Benjamin Jakobs 
 
Source: eurogamer.de 

Sonntag, 13. September 2026

FHSW v0.84 - S und T und mini Mod Release

FHSW v0.84 - S and T and mini Mod Release

Heute haben wir für euch das überarbeitete  Sound und Textur Patch v0.84 und das mini Mod v0.84 von tombubu. Das Sound und Textur Patch erschien vergangenen Montag um 14 Uhr Mitteleuropäischer Zeit, für die FHSW Mod, zum noch intensiveren Spiel Genuss nach. Es wurden drei neue spielbare Karten hinzugefügt:  Helsinki, Stalingrad_Barrikady und Vore-1939. Eine neue Fraktion mit Albanien kam auch hinzu. Ebenso wurden ein paar neue Fahrzeuge hinzugefügt, einige Fehler behoben und die balance des Spiels angepasst, somit seid ihr wieder mit der neuen FHSW v0.84 mini Mod, inklusive Sound und Textur Erweiterung, auf dem neusten Stand. Wir wünschen euch viel Spaß, mit diesem schönen Zusatz Inhalt, für die Mod und hoffen euch bei den nächsten FHSW Fight Nights, auf dem FHSW Server, oder Werktags am Nachmittags ab 14 Uhr auf dem japanischen FHSW Server anzutreffen.

Stalingrad Barrikady:

 



Vlore:




 Helsinki:




 

-----

 


1.) Battlefield 1942: webshop

2.) Forgotten Hope 0.7 full Windows 7/8/10 support, you have the choose between the only one installer:  Download

3.) FHSW 0.81 (07/2026) Full Version (save your old datas): Download or Download

4.) FHSW mini Mod v0.84 09/26: Download

5.) FHSW Sound and Texture Pack v0.84 09/26: Download

Tip: Gesamtpaket für neue Spieler FHSW Launcher v1.0.5 - 05/26: Download

This is sound and texture pack updated to work with FHSWEurope 0.84. It is optional and it's not required to join servers. It adds some sounds, textures, icons, objects changes that make the game more realistic and historical. Installation: First delete old STFHSWE folder inside your ../Battlefield 1942/Mods directory (if you have one). Download, open STFHSWE084 folder and unpack both folders (STFHSWE, FHSWEurope) from here into ../Battlefield 1942/Mods. When it asks you about overwrite, overwrite it.

Changelog:
 
Thanks the following mods/communities/people for the content:
- Forgotten Hope
- PFC/TDP communities & mappacks
- Gloria Victis mappack
- FHSW official & custom maps
- Battlefield 1918
- Battlegroup42
- Norwegian Resistance
- Battlefield Pirates
- 1121 for Cub the Rocketeer, Willy with Bazookas, Camel, Kufiya
- Lawrenicium for Cz vz 24 and penguin
- CentennialSentinel for Albanian, Amharic voice lines and uniforms
- De_Profundis, Hawkan, Janpaul, Murathan, Gatete, kast7n, Chad Negro, Bubu, Skynet788 and all the Japanese map and model makers for bigger or lesser additions

-------
INSTALLATION: extract FHSWEurope folder into ../Battlefield 1942/Mods directory of your game (most likely C:/Program Files (x86)/EA Games/Battlefield 1942/Mods)

-------

0.84
- Updated with most of the changes of FHSW 0.81.
- New vehicles: AMC35; Cesare Battisti; Dornier Do.17; FCM36; Fiat G.50; Fokker D.XXI; Grosstraktor; Heinschel Hs 123; Horch 108; Kfz.13; MBR-2; Pantserwagen DAF M.39; SMK; SM.79 Sparviero; SU-14; SU-5; T-14 Assault; Ta-152; U-2.
- New maps: helsinki; stalingrad_barrikady; vlore-1939.
- New faction: Albania.
- Added Amharic voice lines for Ethiopian army.
- Compatible with HD sky mod (Graphics_mod_sky).
- Minor fixes and improvements in singleplayer mode maps.

- VEHICLES CHANGES:
- Ampule thrower: slightly slower reload.
- B-24 Liberator: changed physics to a more realistic bomber-like.
- Lahti L-39: added full-auto AA version.
- Meteor: slightly slower speed.
- Mugford: fixed recovery nets.
- Panther NV: added arty spotter for top MG.

- HANDWEAPONS CHANGES:
- Added deployable sandbags.
- Molotov: increased damage (it is slightly lower than pre-0.8).

- MAPS CHANGES:

- 203hill-1904: fixed Borodino ship gunbase.
- 3rd Solomon Sea-1944: fixed ships destroying after being entered and left for more than a minute; fixed Washington and Northampton icons.
- Adak Race: added some sandbags on the first turn and decorations after finish line.
- Battambang-1941: SSM added (switching SA37 guns into FT17 turrets); added Chi-ha APC to Thai base; reworked 3rd Thai and 3rd French kits.
- Battle of Abyssinia-1936: fixed Carcano sniper; fixed visual killer cage on flag 5 not disappearing when Ethiopia retakes flag 6.
- Battle of Antarctic: renamed from Battle of Antarctica to avoid cross-over with FHSW map.
- Battle of Gela-1943: old version is kept (no additional mainbase for Germans on northwest).
- Battle of Leyte Gulf day2: fixed Louisville turrets misalignment.
- Battle of Makin: old version is kept (no additional mainbase for Japanese on east).
- Battle over Hokkaido-1945: switched SU-76 into IS-2.
- Berlin-1945: decorative changes north of Soviet mainbase.
- Desert Rose-1942: old version is kept (no push).
- Eastern Blitz-1939: fixed Polish APC not spawning.
- Fall of Ambon: flag 5 is now recapturable; fixed killer cage not appearing on flag 7.
- Fall of Berlin-1945: tweaked tank setup to reduce lag after flag capture; fixed ladder leading to the top of Reichstag dome.
- Festung Breslau-1945: added a line of killers protecting German base.
- FHT Dutch Resistance: renamed to a shorter name to avoid !nextmap bug.
- FHT Storm of Steel: faster grey and capture time for both flags 2; fixed Axis APC position.
- Gazaps-1945: all FHSW changes applied, except for flag layout is preserved the same.
- Hungary Forest-1945: removed Hungarian plane call kit.
- Hungary Urban Area: longer grey and capture time for flags 1-2.
- Husky-1943: added two AA guns on flag 6; reduced out of bounds zone west of main battle area.
- July26-1945: added 2 extra seats inside some of the Japanese submarines.
- Malta-1942: renamed to avoid crash with the map of the same name in FHSW.
- Merdjayoun: changed Vierling into Flak 30; fixed flag 2 being recapturable while it is grey; fixed deployed No4 cavalry being immune to killer cages; added airplane ammo to both bases.
- Midway: fixed zoom for ships; increased fog distance from 500 to 800.
- Midway-1942: fixed zoom for ships.
- Navalbattle Twins: fixed Mogami AA guns being absent.
- Ockenburg-1940: new uniform for Dutch.
- Omaha Beach: changed Panzershrek into FaustpatroneII.
- On the Moon-1969: added Panjandrum radios to both bases.
- Operation Coronet-1946: added allied killers to Japanese mainbase.
- Raseiniai: slightly higher tickets for Germans.
- Rheinmetall Panzer-1945: fixed glitch to enter the bunker from the front.
- South Pacific-1942: slightly lower HP for Allied huts (1200->1100).
- Suomussalmi-1939: fixed missing weapons animations.
- Surigao Strait-1944: all Allied cruisers can now move; fixed shared spawn IDs between 2 cruisers; fixed missing parts of Allied BBs; BBs Bofors guns fire now does not overheat, but fires slower.
- Tarawa-1943: old version is kept (no push), minimap edited to show the values of flags.
- Tobruk: slightly higher tickets for Italians.
- Tunis-1943: fixed flying Tiger and sandbags near German base.
 

Autor: tombubu

Source: moddb.com 

Sonntag, 6. September 2026

Classic News: Battlefield 1942 im Klassik-Test

Battlefield 1942 im Klassik-Test 

Today we want to remember the year 2007, when a renowned PC magazine, which still exists today, reported on Battlefield 1942.

In issue 11/02, Jochen Gebauer and Rüdiger Steidle reviewed the multiplayer shooter Battlefield 1942. The title received a fun rating of 87%. In our "15 Years of PC Games" section, we present a review of a game from past issues every day – even on weekends!

 

Autor: Sebastian Thöing

Source: pcgames.de

Sonntag, 9. August 2026

Battlefield 1918: New Armor And New Armies

Battlefield 1918: New Armor And New Armies

Greetings and welcome everyone, while it has been a long time since the last posted update we of the Battlefield 1918 Mod Development Team have been busy adding yet more armies and armor to the upcoming 3.5 update for Battlefield 1918 as such we are proud to show some of the new features you will find once V3.5 finally releases firstly let's look at one of the new armies, the Greek Army!

What do you need to play:

1.) Battlefield 1942 (only 14 left in stock): amazon.de

2.) Battlefield 1918 20th Anniversary (03/24) Full Edition: Download
 

Server and Community Address: bf42.de.tl

 
  Visit GameTracker.com for the latest game server information! 
 

Battlefield 1918 knowledge base: bf1918.fandom.com



First officially declaring war in 1917 the involvement of the Kingdom of Greece was very complicated to say the very least, this declaration and joining with the Entente only occurred after the nation went through a schism lasting years and seeing armed confrontation between Royalist Greek troops and Entente troops as well as their Venizelists allies. Eagle eyed viewers may noticed that the model for the Mannlicher-Schönauer 1903 comes from Battlegroup42 and thus credit is to be given to them. Of course with a brand new army should come a brand new map and as such we present to you the Battle of Skra-di-Legen!
 
 
Fought from May 29-31st of 1918 this battle saw the Greek army, along with French and British support, break through the Bulgarian lines and achieve victory in the process demonstrating the combat effectiveness of Greek troops. This battle proved to be a mark of pride for the Greek government and Greek people. Ingame players will expect a push map through difficult and mountainous terrain. Claiming victory here requires effective use of artillery to support the close quarters fighting typical of the trenches. Of course This is not the only new thing to be added and so we should look at a new weapon coming to Battlefield 1918, namely the M1918 Chauchat!


Chambered in 30-06 and featuring a 16 round magazine, the M1918 CSRG Chauchat gained a notorious reputation during the course of the war, so much so in fact that it appears to have even been a factor, though not the only factor, in the negative reputation of the original M1915 Chauchat as well. Still while this weapon saw limited use, the use it did see was during important operations by US Marines during the Spring Offensive. As such it will be seen in the hands of US Marines during the Spring Offensive and will be part of a larger plan to separate the US Marines and US Army as 2 distinct playable armies. Speaking of new weapons now is the perfect time to look at some of the new armor arriving with 3.5, firstly let's look at the Char 2C!


Weighing in at 69 tons the massive Char 2C is a French Super Heavy Tank which began development in 1917 but didn't first see service until 1921 with delays partially being a product of the end of the war. Equipped with a 75mm main gun and multiple 8mm machine guns, including 1 in a rear turret, the Char 2C is an awe inspiring presence on the Battlefield and a great addition for 1919 and secret weapon themed maps and special thanks and credit should go to the Forgotten Hope Secret Weapon Europe Team for this model. It is not the only Super Heavy Tank to be added with the upcoming 3.5 update though, now let's look at the mighty Fiat 2000!
 
 
Weighing in a 44 tons and with 2 prototypes entering service in 1918, this Italian Superheavy Tank known as Fiat 2000 arrived too late to see combat in World War I but did see combat shortly after in 1919 in Libya. While being a superheavy tank it is understandably too slow to practically deal with guerrillas in the desert, it is nevertheless a commanding vehicle on a more static battlefield. Armed with a 65mm main gun in a central turret and no less than 6 machine guns in sponsons, the Fiat 2000 lives up to the reputation and concept of being a mobile fortress. Once again credit and special thanks to the Forgotten Hope Secret Weapon Europe Team for this model! Finally we of the Battlefield 1918 Mod Development Team will leave you with a trailer showing this latest update in action, we hope you all have a wonderful day and we also wish to come back again soon with more news, until then take care!

Autor: ACE1918

Source: moddb.com

Sonntag, 2. August 2026

How to Install and Play Battlefield 1942 (2026 Edition): Quick Tips for New Players #3

How to Install and Play Battlefield 1942 (2026 Edition): Quick Tips for New Players #3

 
Today we continue with the third part of our comprehensive installation guide, packed with tips for you. It was created by eelwik. Due to its length and scope, we've split the guide into parts, which we'll publish here gradually, as we don't want to overwhelm you with too much reading material. 
Next up are some Quick Tips for New Players #3. 

Quick Tips for New Players

For new players, and even those coming from more recent titles, here are some tips to get you started.

Squads

Battlefield 1942 doesn't have a squad system, but you can designate players as buddies which will highlight their names in-game and their arrow on the map. Press TAB to open the scoreboard and note the bracketed numbers next to the players you want to highlight (ex. <12>)

Then press the "~" key. Enter in the console
ab #
The "#" being the player's number. Press the "~" again to close!

Spawning

In BF1942 you can spawn on control points your team owns. There is no squad spawning, so if you're far from the front you'll have to schlep it.

However! If you find an APC or Halftrack, this is the only mobile spawn point in the game. Move it closer to the front but out of sight from enemies and it will give your team an edge in the fight.

Vehicles

Unlike modern Battlefield games, you don't spawn into vehicles. The vehicles spawn at your team's control points / main base. Press "E" to enter. Airplanes have to take off from carriers / airfields. Spawning on a ship will place you on the ship but you'll have to find the entry point to drive or man the turrets.

Couple of pointers regarding vehicles:

- Don't be a jerk. Don't idle waiting for a plane or tank. Get to the front where your team needs you. Above all, don't ever teamkill to get a vehicle you want. It's rude and an instant kick on many servers.

- Landing crafts deploy from ships with the forward "W" key. Enter with the "E" key like all other vehicles. When your up on the beach press the up arrow to lower the ramp.

Soldier Kits

In BF1942, kits are all fixed. You cannot change the gear or weapons. If you need to swap for a different class in the heat of battle, you can pick up a kit from a fallen soldier with the "G" key.

If you're an engineer and need to move your explosives or mines, equip the wrench at "repair" them. They will be added back to your inventory. 

Parachutes

To deploy your parachute press "9" while airborne. Sometimes it takes a few presses. 

Artillery

Indirect fire is a coordination between a Scout and a player in a Priest / Wespe self-propelled Gun, Pak40 stationary gun, or Coastal Battery gun. It also works with both deck guns on the Battleship.

The Scout uses their binoculars to create a target. Right click to zoom in and left click to place the target. This will also relay a message to the team that there is a target available. 

The player on the artillery gun will see a missile icon above their vehicle status as well as a yellow angle drawn over the map. This gives you an idea of where the scout wants to direct fire and you may have to move or rotate your vehicle for a better shot. Note that with some vehicles, you need to be in the secondary spot (not the driver's position) to fire and see targets. Right click brings up the artillery screen. 

In this screen the artillery player will see two bars on the x and y-axis, as well as a center reticle. Moving the mouse will move the yellow bars across both axis. The center of the horizontal bar will line up very close to the target, but the vertical yellow bar will have to be dialed in - this is the height or arc or your shot. left-click to fire and see if your shot over or undershoots your target and adjust. The faded yellow bar is your last shot and allows you to see the changes you make. After you dial in the x-axis, make small adjustments to both x and y-axis as needed.

Anti-aircraft Guns

These seem to confuse many players - which is a problem because there are some very skilled pilots out there who will dominate control points! When using a flak cannon, learn to lead your targets. Height is automatically set by the game and what you are pointing at, but It takes a while for the flak shell to reach height. The farther away an enemy plane is the more you will have to lead the shot. The closer the plane, less lead is used. It takes a bit of getting used to. When you're in the seat, note where the puff happens. If the puff is behind the plane you are targeting, you'll need more lead. If the puff is ahead of the target, you have too much. If the plane is coming right at you, keep it dead in the sights. The good news is that flak has a large splash damage effect. The closer you are the better but if you are slightly off you'll still deal damage.

Keep an ear out and be ready to turn quickly around and snap fire at approaching enemy planes.

There are some great tips and loads of information: click here

 

Autor: eelwik

Source: steamcommunity.com