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Samstag, 22. Juni 2019
BF1942 RF: Mamba's TDM Slaughterhouse Event - June 30th, 2019 - 4pm CET
Time has come to host another of these ridiculous events again. This time I am making the event more open and less competitive than previous events.
WHAT
This is a fun event that anyone can join. It will be hosted on my Raised Fist mod. Here is a brief summary of the event:
- Room for up to 20 players. Registration is done on a first come, first served basis.
- Two 20 minute rounds per map
- Four maps in total will be played: rf_labyrinth, rf_arabian_nights, rf_cut and rf_pitch_black
- The game mode of the event will be TDM. The player with the most frags at the end of the event wins it. Friendly-Fire will be on at 100%.
- No eliminations from one map to the other. Even if you scored the least amount of frags, you move on to the next map.
- In the event of a draw in the last round, a knife round will be held between the players with the same amount of frags to determine the winner
- One player will be a designated event recorder (possibly me, but anyone can do it)
- No hacking/glitching/bugging is allowed. Content-check will be on.
WHERE
The event will be held on the {SoH} Soldiers of Honor server. The IP:Port combination to join the server, in case you can't see it in the server list, is 217.61.5.231:14568. Send me a private message to receive the server password.
WHEN
The event will be held on Sunday, June 30th, 2019 @ 16:00 CET (10:00 AM EST GMT -5 for Americans/Canadians). The event will last for 160 minutes (2 hours 40 minutes).
HOW
To be able to join this event, you will need to download the Tournament Edition of my Raised Fist mod. It is currently under revision to correct a few bugs. Once the mod has been updated, a download link will be added to this post.
You will also need to register on this thread to confirm your spot on the event. You can also reach me via Discord or PM on the SiMPLE forums to do so. Remember that spots are awarded on a first come, first served basis.
Registration form
a) Your nickname
b) Country of origin
c) Is the date of the event good for you (Yes/No)
d) Do you want to volunteer yourself to record the event (Yes/No)
LIST OF CURRENTLY REGISTERED PLAYERS
1) {SoH} Raketenhorst
2) {SoH} Black Mamba
3) Jim2102
4) harryold
Spots left: 16
MORE INFO ON THE MOD AND MAPS OF THE TOURNAMENT
Check out the ModDB page for more information, Raised Fist v0.61 Download and media on Raised Fist: https://www.moddb.com/mods/raised-fist-v06
Autor/Dev: Black Mamba
Source: team-simple.org
Montag, 17. Juni 2019
Warfront 3.51 Patch Release
The 3.51 Patch for Warfront is now available in the Downloads section. THIS IS A PATCH. WarFront_3.5_FULL is needed to play this mod. This patch contains the WarFront_BOTCOUNTFIX files. This file will now be archived.
Installation:
Place this .rar file in your Mods directory, and extract. Overwrite/replace files when prompted.
Bug Fixes:
Removed ships from GuadalCanal in Single Player that were causing CTD
Fixed ticket bleed issue on Battle of Coral Sea after carrier is sunk
Fixed ticket bleed issue on Corregidor (a team must cap 3 flags to cause bleed to the enemy)
Fixed ticket bleed issue on Battle For Ortona (a team must cap 3 flags to cause bleed to the enemy) Fixed ticket bleed issue on Budapest (a team must cap 3 flags to cause bleed to the enemy)
Fixed ticket bleed issue on Santa Cruz (a team must cap 3 flags to cause bleed to the enemy)
Fixed control flags on Corregidor (Japanese flag was represented as Russian)
Fixed vanilla Zero spawn on Santa Cruz (replaced with A6M3)
Fixed ammo type on K98 sniper rifle (can now reload magazines from ammobox)
Fixed ammo type for vehicle coaxial and hull MGs (can now reload MG magazines from ammobox)
Fixed missing ammo icon for IS-2 (122mm AP)
Fixed missing ammo icon for Ho-Ni (Type 90 HE)
Fixed missing ammo icons on Fletcher-class destroyers
Switched pilot kits on Khalkhin Gol (now spawns correct kits for correct teams)
Fixed alpha settings for M8 Greyhound cockpit view
Added new/missing vehicles to repair points
Fixed ammo reload for Japanese planes on Tinian airfield
Fixed torpedo launcher on Fletcher-class destroyers
Fixed missing 20mm Oerlikon sound
Fixed issue with players recieving damage from jumping on ships
Fixed error with torpedo AI code
Fixed reload animation for Type 100 SMG (magazine now detaches on reload)
General Changes:
Re-configured AI for Corregidor
Re-arranged spawns on Faid Pass:
-- Moved Allied airfield spawn to prevent bots from crashing on take-off
-- Moved Priest spawn to prevent explosion on spawn
-- Moved several player spawns to prevent bots from getting stuck on nearby meshes
Re-introduced flak explosion effect to all flak projectiles
New model of Yorktown class US Carrier (Enterprise, Hornet, Yorktown), based on BF1942 mesh Increased loadout of Japanese planes on Pearl Harbor (for human pilots, so they don't need to reload as much):
-- Bomb loadout increased from 2 to 6
-- Torpedo loadout increased from 1 to 3
Reduced hit points on all Pearl Harbor objectives:
-- Hangars reduced from 8000 to 6000
-- Ships reduced from 12000 to 9000
Increased hit points of carriers on Coral Sea from 8500 to 15000
Increased splash damage material of Shokaku and Zuikaku to match American carriers Spawn points modified on The Seige of Tobruk (Allied airfield spawns now attached to Allied Base) Removed battleships from Battle of Midway
Pending Issues:
Bots on Santa Cruz still act erractically. I have pin-pointed the problem, but have not solved the issue yet. New/Converted Maps (with SinglePlayer/Co-op mode):
Battle of Stalingrad (Warfront map by takiwa, with AI)
Expanded Invasion of the Philippines into 2 battles:
-- 41/12 Philippines Campaign - Japanese Navy attacks American bases
-- 44/10 Return of MacArthur - American Navy attacks Japanese bases
Warfront v3.5 Full Version 04/19: Download
Warfront 3.51 Patch 06/19 : Download
Autor/Dev: takiwa
Source: moddb.com