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Dienstag, 11. März 2025

BF1942: Gunner's Mod A game like Battlefield

BF1942: Gunner's Mod A game like Battlefield

People have already seen that I posted here a project called "An engine for games like Battlefield". The truth is that the engine was initially started for a game which had to be a logical continuation of this mod (Gunner's Mod), because the original engine couldn't provide me with everything I needed for what I wanted to do. So, what was the game about? As the title says it's a game like Battlefield.. But also it would have Red Orchestra (and also some more modern titles like HLL and PostScriptum) vibes (in regards to that it would be a more hardcore game (but not too hardcore, like PS)). Like for example it would have separate seats for the gunner and driver (so that if you're driving a tank alone, be prepared to switch positions quickly). It would of course impact the dynamics, but I think that vehicles in Battlefield games are way too overpowered..


Other features:

- Vehicle crew damage (if armor gets penetrated then the damage goes not only to the vehicle but also the crew members)

- Vehicle part damage and repair (a tank track for example can be shot by some smaller caliber weapon, and the tank will not be able to move until the crew repairs it)

- Random control points (the control point positions can be randomized per game)

- The control points should be linked in chains so that you can capture only connected points

- Sheer variety of non-mechanized equipment that can be towed (or carried): artillery, mortars, machine guns, etc.

- More customization to kits (can select items on the kits)

- Dense forests and foliage, higher aircraft ceiling, radars, and more..

In overall the game should have been more infantry centered, so that the vehicles are more like an (useful) addition but not the main players (I hate games like WarThunder to be honest).

As I don't have a lot of resourced, so it should have been something really simplistic, with very basic models and not a lot of variety (at least at first). Not AAA for sure (maybe something like Battle Rush or even more sketchy).


Gunner's Mod v1.12a-2 (01/20): Download


Would like to know what the community thinks about it. 


Autor: modmkr

Source: moddb.com

Donnerstag, 13. Februar 2025

BF1942: Sound & Texture pack for FHSW-Europe v0.81 Release

Sound & Texture pack for FHSW-Europe v0.81 Release

This is sound and texture pack updated to work with FHSWEurope 0.81. It is optional and it's not required to join servers. It adds some sounds, textures, icons, objects changes that make the game more realistic and historical.
Installation:
First delete old STFHSWE folder inside your ../Battlefield 1942/Mods directory (if you have one).
Download, open STFHSWE_081 folder and unpack both folders (STFHSWE, FHSWEurope) from here: into ../Battlefield 1942/Mods. When it asks you about overwrite, overwrite it.
 

 

This is user-created content for FHSW Europe Community required to play on the FHSW Europe main server (176.9.19.239:14567)

Sound & Texture pack for FHSW v0.81: Download

tombubu:

few improvements were made. Bots should no longer stay idle right after spawn (it was happening quite often on classic maps originally from FH), all crashes in singleplayer were fixed too. There is still a bug remaining of bots following and staring at few vehicles, it's still present but... Always something to work for and improve!

 

Autor: tombubu

Source: moddb.com

Donnerstag, 6. Februar 2025

BF1942 Mod: FHSW-Europe Mini Mod v0.81 Release

 

FHSW-Europe Mini Mod v0.81 Release

Second update of FHSWEurope minimod! Improved singleplayer performance, 2 new maps, 3 new tanks, few new handweapons - and removing of iron sights! FH and FHSW mods are required to run it.


INSTALLATION: download zip, open it and extract FHSWEurope folder into ../Battlefield 1942/Mods. It is recommended to delete old FHSWEurope folder beforehand for better singleplayer experience if you have older version.


0.81

Changelog:

- New maps: al_marj-1942, mannerheim_line-1940;
- New handweapons: Astra 400, Nagant and Mosin Nagant with silencer, ZB vz. 26 machine gun;
- New vehicles: AT-1, Cruiser MK. II, Verdeja 1;
- Remade Krag-Jorgensen rifle;
- Maps removed: corregidor-day1, ensk, giza-1945, operation_hailstone (still remains in FHSW), tokyo;
- Maps switched to singleplayer only: battle_of_kyoshu-if1945, carcassonne-1944, latakia-2016, macedonia-1943, warring states; removed singleplayer from hellendoorn-1945;
- Singleplayer mode maps can be launched on public server now;
- Maps renamed to avoid crossover crash with older FHSW maps with same name: 226-1936, aragon_offence-1938, battle_of_abyssinia-1936, dukla_pass-1944, foy_classic-1945, husky-1943, kyujo_incident-1945, lakeville, secrets_of_berlin (THE_Berlin-1945), south_pacific-1942;
- lexiconall.dat edited to fix loading screen bugs, wrong weapons showing in kill log and other minor improvements;
- Iron sights are removed for all handweapons except: Bren, Carcano, Mas 36, Type 96 LMG; crosshairs for those weapons removed too.

 

FHSW v0.81 Mini Mod: Download


Autor: tombubu

Source: moddb.com