********************************************************** ********************************************************** ********************************************************** **********************************************************
Montag, 29. Januar 2018
Warfront v2.6 Preview: Time for the big guns...
Today I bring you a small update on the progress of the 2.6 patch. First, I have went over the AI code extensively for the next release, and tweaked almost all the AI files. The bots are more aggressive now, make better choices in weaponry when attacking different targets, use landmines, call for artillery, and much more. While some of these weapons (landmines, binoculars, etc) are still a little sketchy in their use and effectiveness, this is a HUGE step forward for the Single Player of the mod. I will continue to tweak the AI as I receive feedback from the community...
Second up, while the Type 94 Isuzu truck was only introduced in the last release, I decided to model and texture my own version rather than use the previous model. Here are some screens of the newer model/texture...
And now, for the big guns... I know y'all have enjoyed playing the KV-2 as much as I have, with it's massive firepower, but let's face it...it was slow and cumbersome, and it's battlefield life was short-lived. Not wanting to give up on such an awesome gun, however, the Russians found a way to squeeze that 122mm behemoth into the much more agile chassis of the T-34...and the SU-122 was born.
Now, while still suffering from a long reload, you have a much more effective mobile artillery platform to utilize on the 'Front.
Not to be outdone, the Germans decided to send more firepower to the 'Front in the form of the Sd.Kfz. 165, also known as the Hummel (Bumblebee). With a 15cm howitzer mounted on a Geschützwagen III/IV chassis, you have a very large gun on a very mobile platform. While the reload time is much better than that of it's Russian counterpart, it is a 2-man vehicle with separate driver/gunner positions.
Well, that's all I have for this update. I'm testing some new maps at the moment, and making sure "most" everything works, but I should hopefully have a new patch release ready around the first of the year, so keep an eye out! takiwa
Author: takiwa
Source: modd.com
Keine Kommentare:
Kommentar veröffentlichen