How to Install and Play Battlefield 1942 (2026 Edition): Quick Tips for New Players #3
Quick Tips for New Players
For new players, and even those coming from more recent titles, here are some tips to get you started.
Squads
Battlefield
1942 doesn't have a squad system, but you can designate players as
buddies which will highlight their names in-game and their arrow on the
map. Press TAB to open the scoreboard and note the bracketed numbers
next to the players you want to highlight (ex. <12>)
Then press the "~" key. Enter in the console
ab #
The "#" being the player's number. Press the "~" again to close!
Spawning
In
BF1942 you can spawn on control points your team owns. There is no
squad spawning, so if you're far from the front you'll have to schlep
it.
However! If you find an APC or Halftrack, this is the only
mobile spawn point in the game. Move it closer to the front but out of
sight from enemies and it will give your team an edge in the fight.
Vehicles
Unlike
modern Battlefield games, you don't spawn into vehicles. The vehicles
spawn at your team's control points / main base. Press "E" to enter.
Airplanes have to take off from carriers / airfields. Spawning on a ship
will place you on the ship but you'll have to find the entry point to
drive or man the turrets.
Couple of pointers regarding vehicles:
-
Don't be a jerk. Don't idle waiting for a plane or tank. Get to the
front where your team needs you. Above all, don't ever teamkill to get a
vehicle you want. It's rude and an instant kick on many servers.
-
Landing crafts deploy from ships with the forward "W" key. Enter with
the "E" key like all other vehicles. When your up on the beach press the
up arrow to lower the ramp.
Soldier Kits
In
BF1942, kits are all fixed. You cannot change the gear or weapons. If
you need to swap for a different class in the heat of battle, you can
pick up a kit from a fallen soldier with the "G" key.
If you're
an engineer and need to move your explosives or mines, equip the wrench
at "repair" them. They will be added back to your inventory.
Parachutes
To deploy your parachute press "9" while airborne. Sometimes it takes a few presses.Artillery
Indirect
fire is a coordination between a Scout and a player in a Priest / Wespe
self-propelled Gun, Pak40 stationary gun, or Coastal Battery gun. It also works with both deck guns on the Battleship.
The
Scout uses their binoculars to create a target. Right click to zoom in
and left click to place the target. This will also relay a message to
the team that there is a target available.
The player on the artillery gun will see a missile icon above their vehicle status as well as a yellow angle drawn over the map. This gives you an idea of where the scout wants to direct fire and you may have to move or rotate your vehicle for a better shot. Note that with some vehicles, you need to be in the secondary spot (not the driver's position) to fire and see targets. Right click brings up the artillery screen.
In this screen the artillery player will see two bars on the x and y-axis, as well as a center reticle. Moving the mouse will move the yellow bars across both axis. The center of the horizontal bar will line up very close to the target, but the vertical yellow bar will have to be dialed in - this is the height or arc or your shot. left-click to fire and see if your shot over or undershoots your target and adjust. The faded yellow bar is your last shot and allows you to see the changes you make. After you dial in the x-axis, make small adjustments to both x and y-axis as needed.
Anti-aircraft Guns
These
seem to confuse many players - which is a problem because there are
some very skilled pilots out there who will dominate control points!
When using a flak cannon, learn to lead your targets. Height is
automatically set by the game and what you are pointing at, but It takes
a while for the flak shell to reach height. The farther away an enemy
plane is the more you will have to lead the shot. The closer the plane,
less lead is used. It takes a bit of getting used to. When you're in the
seat, note where the puff happens. If the puff is behind the plane you
are targeting, you'll need more lead. If the puff is ahead of the
target, you have too much. If the plane is coming right at you, keep it
dead in the sights. The good news is that flak has a large splash damage
effect. The closer you are the better but if you are slightly off
you'll still deal damage.
Keep an ear out and be ready to turn quickly around and snap fire at approaching enemy planes.
There are some great tips and loads of information: click here
Autor: eelwik
Source: steamcommunity.com



