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Donnerstag, 29. Februar 2024

Battlefield 1942: Hilfe bei Abstürzen und Auflösung des Bildschirmes

 


Hilfe bei Abstürzen und Auflösung des Bildschirmes

Da es bei Battlefield 1942 immer wieder mal zu Problemen mit der Auflösung kommt, sodass man aus dem Spiel fliegt. Haben wir für euch eine Notlösung parat, falls die anderen Lösungen im Web nicht funktionieren. Denn jeder Laptop oder Rechner ist unterschiedlich konfiguriert und ausgestattet.


Hier das Tutorial, geht in den Ordner: 

....EA GAMES/Battlefield 1942/ macht dort einen Recht Klick auf die "BlackScreen" Datei und geht auf "Eigenschaften", dort klickt ihr auf "Kompatibilität" und macht ein Häckchen bei "Programm als Administrator Ausführen" und klickt "ok"!

....EA GAMES/Battlefield 1942/Mods/bf1942/Settings und Öffnet die VideoOption.con und die VideoDefault.con Dateien mit eurem "Text Editor" oder "Notepad" Programm. Ändert diese Parameter um:

Für die Datei VideoDefault.con

renderer.setFullScreen 0
renderer.fieldOfView 1.33333
renderer.globalLodRadius 1
renderer.globalLodRadiusScaleFactor 5
console.showStats 0
renderer.allowAllRefreshRates 1
renderer.lockFPS 60

 

Für die Datei VideoOption.con

renderer.setFullScreen 0
renderer.fieldOfView 1.33333
renderer.globalLodRadius 9999
renderer.globalLodRadiusScaleFactor 0
rem renderer.globalLodRadius 9999
rem renderer.globalLodRadiusScaleFactor 0
console.showStats 0
renderer.allowAllRefreshRates 1


Danach wandert ihr in den Ordner: ....EA GAMES/Battlefield 1942/Mods/bf1942/Settings/Profiles/Default

Für die Datei Video.con

rem Optimal setting for CPU > 1400 MHZ
game.setGameDisplayMode 1600 900 32 0
game.setDetailTexture 4
game.setShadows 1
game.setEnvironmentMapping 1
game.setGraphicsQuality 3
game.setLightmaps 1
game.setRenderWhenSpawnMenu 1
game.setMenuViewdistance 100
game.setEffectsQuality 3
game.setPerformance 3

 ....EA GAMES/Battlefield 1942/Mods/bf1942/Settings/Profiles/Custom

Für die Datei Video.con

rem *** Generated ***

game.setGameDisplayMode 1600 900 32 60
game.setDetailTexture 4
game.setShadows 1
game.setEnvironmentMapping 1
game.setGraphicsQuality 3
game.setLightmaps 1
game.setRenderWhenSpawnMenu 1
game.setMenuViewdistance 100
game.setEffectsQuality 3
game.setPerformance 3

Für die Datei VideoCustom.con

rem Optimal setting for CPU > 1400 MHZ
game.setGameDisplayMode 1600 900 32 60
game.setDetailTexture 4
game.setShadows 1
game.setEnvironmentMapping 1
game.setGraphicsQuality 3
game.setLightmaps 1
game.setRenderWhenSpawnMenu 1
game.setMenuViewdistance 100
game.setEffectsQuality 3
game.setPerformance 3

 

Denn falls es nicht geklappt hat das Battlefield 1942 Spiel zu starten oder es beim Map/Mod Wechsel abstürzt, dann versucht es doch mal anhand dieses Tutorials, ob es euch hilft wieder dabei zu sein.

Bleibt uns nur zu sagen, seid in Battlefield 1942 dabei und bringt Glück hinein.


Freitag, 23. Februar 2024

Classic News: Battlefield Area-51 mod 02/13

 

NEW AIRCRAFT!




New Tanks!!

 



At the moment, all that can be said for sure that is being made is a NUCLEAR MISSILE SILO nothing big. You can see a little sketch here done in the high-tech program called paint. The doors will open and close and the missile rack will elevate. The silo will have an interior will controls. The missile will be able to reach out to the whole map.
    The missile will have all the properties you want, and balance at the same time. The other team will feel its power! It does, however, have a very long reload time (some were between 3 - 5 minutes, we aren't sure yet) and starts unloaded. The silo will also be smack dab in the middle of the map, or in some venerable location. The silo could also be used on an objective map, but that sounds kinda evil.

 

Area 51 v2.20 - 08/23: Download

 

Modder Dude number 1: KingZock aka BotHunter
A dweeb-type, bugs bunny character modder with a moderate experience with computer-smashing. Although his ears are damaged from a rare accident involving a faulty program he wrote, (a friends computer started smoking resulting in fatal explosions and thus, his nonhuman looking ears.) he has little sense of  dysmorphophobia. But hey, give him a break, he made a computer destroying program....... that's gnarly dood. 



Modder Dude number 2: BadBug aka WeirdoExtream
More like Daffy duck with less knowledge and a worse sense of direction. Also has a major role in the Computer-destruction origination. his main qwerk is the rare disease he has (sumoulramicroscopicsilovolcanoconiosis) witch enables him to lose all self-respect and bounce around on his head.  but at least he's good at modding :D

Modder Dude number 3: Vilespring aka Vilespring
A sedentary type of dude-dad that has nothing better than tanks and Battlefield 1942. His affinity for tanks tracks back years, but caring is not an option because he makes mediocre code.

Official Website of the developers: battlefieldarea51mod.weebly.com

 

 

Autor/Dev: BotHunter

Source:  bfmods.com

Freitag, 16. Februar 2024

Classic News: Battlefield 1942: Outpost42 Map kurz vorgestellt 03/08

Battlefield 1942: Outpost42 Map kurz vorgestellt

Bei der Outpost42 Map Conquest Map, müssen die sowjetischen Truppen, ihre Flaggenposten, gegen die von ihrer festen Basis heranstürmenden deutschen Truppen verteidigen. Wir haben diese Map für euch in zwei evrschiedenen Versionen bereitgestellt. Ihr entscheided welche euch besser gefällt  Denn leider lässt sich nur eine Version von den beiden Maps installieren, da beide den gleichen Namen tragen. Auf der Gebirgigen und bewuchsenen Karte gibt es zu verteidigen eine betretbare Windmühle, welche man als deutsche Truppen Bergauf erklimmen muss. Der zweite sowjetische, zu verteidigende Posten, ist an einen begehbaren weg, dieser endet an einem Haus, welches man mit dazugehörigen Geschützen verteidigen soll. Es gibt noch einen dritten Posten, der beim Abzweig ins Tal führt, wo bereits ein Dorf von den deutschen Truppen zerstört wurde, jedoch trotzdem verteigt werden soll. Zur Verfügung stehen euch auf der Karte, neben Geschützen auch Panzer und Truppenfahrzeuge..Euch wird bei der Outpost Karte ein Installer mitgeliefert, bei dem ihr den richtigen Pfad anzugeben habt. Dieser sollte wiefolgt ausschauen "Installationspfad": ....EA GAMES/Battlefield 1942/Mods/bf1942/  

Die Map wurde von mikrotik erstellt.

BF1942 Outpost Map 03/08: Download

Bilder:

Der weg zum zerstörten Dorf:


 

Windmühle und das zu verteidigende Haus weiter hinten:


 

Zerstörtes Dorf:


Kartenübersicht:



Wer nicht genug von der Outpost42 Map bekommen kann, bekommt noch eine zweite Version der Karte, mit verschiedenen, zugefügten Panzern.

Outpost42 v2.0 - 05/08: Download

Bilder:

BT7 Panzer:

T-26 Panzer:

Puma sd kfz 234 der achträdrige Panzerspähwagen:

Der weg zu den Flaggenposten aus sicht der deutschen Truppen:

Einen Flammenpanzer gibt es in der v2 nun auch:

GAZ 37 sowjetischer Geländewagen BJ 1943:

 

Changelog Outpost42 v2.0: 

Added technics german:
- Added KUBELWAGEN TYPE 82 DAK
- Added Puma
- Added SdKfz251/2

Added technics russian:
- Added Gaz67 closed
- Added Gaz67open
- Added T-26
- Added T-26 (flame-thrower)
- Added BT-7

Removed:
- Some vegetation causing graphic distortions is removed
- Removed technics: PAK40, Willy, T34, Sherman, Tiger

- Repaint all surface map from scratch
- Modified height map
- Added new sounds
- Added new effects
- Added new models buildings, etc...
- Added new Vegetations
- Modified damage system
- The physics of technic is changed

and some small changes....

Autor: mikrotik

Quelle: gamebanana.com 

Freitag, 9. Februar 2024

FHSW: Panzer IV Facelift (12/23)

FHSW: Panzer IV Facelift

So far in FHSW all Panzer IV variants and derivates were still using the original model or parts of it from the vanilla game. Next to all the other German tanks it looked a bit outdated. Not anymore as the dev team has created new highly detailed models to replace all of them. The devs took that chance and created a couple of new vehicles that are based on the same chassis.


Ausf. D + Ausf. F1

Added details now make it easier to distinguish between Ausf. D and F1. In addition there is now a Ausf. D sub variant called “Vorpanzer” which was an interim solution with additional armor plates on the front and sides. This offers better protection against small caliber anti-tank guns on the early war maps.


Ausf. F2 + Ausf. H

Besides the more detailed models all performance and armor values for all existing variants were reviewed to be closer to its real counterpart.

Ausf. J

The Ausf. J receives a new shell type with more penetration called HEAT KLW which stands for Klappleitwerk (extendable fins).

That was a new technology for anti-tank shells in development by Germany at the end of World War II. This ammunition can be seen as the forerunner of the modern wing-stabilized shaped-charge warheads. In-game it has a penetrating power which is about 1.5 times higher than conventional HEAT ammunition.



Ausf. H with RfK 43

This variant has also been completely redesigned with special attention to the 3 cm MK103 gun which now has new firing effects that match the muzzle shape. For the recoilless guns to the left and right of the main gun there’s a new late war variant that fires HEAT KLW (Klappleitwerk).



Ostwind + 3.7 cm Flak 43

In addition to the refreshed Ostwind model the devs have also added its main gun as new static AA gun. Another change is that the gun will now fire AP rounds at a certain rate, so it has improved anti-tank capabilities compared to the current version.



Wirbelwind + Zerstörer 45 + 3 cm Flak 103/38

Besides the updated Wirbelwind and the already mentioned 3 cm MK103 FHSWman decided to combine both which results in the “Zerstörer 45”. This was the planned successor of the Wirbelwind. It offers a huge fire power increase but it should be considered that the amount of ammo it carries is very limited due to the size of the round.

Similar to the Ostwind there’s now also a new the stationary version of the Zerstörer’s main gun. It has no shield so be on alert when ground troops are close.



Dicker Max

This is a completely new vehicle that fits very well with the theme of the mod. It’s a 10.5 cm gun on a Panzer IV chassis which offers some armor and mobility and was intended to be used against bunkers. Two prototypes were built and one of them fought successfully until the end of 1942.

This vehicle gives the Germany another option against KV tanks on early war maps but the armor is thin so make sure you’re the first one to open fire.


 

Nashorn

The Nashorn is very similar to the Dicker Max above as it’s also equipped with a very powerful gun while having very thin armor. With a maximum of 30 mm it’s the definition of a glass canon, charging into a town or ahead of everyone else is a guaranteed suicide mission. It’s best to use it defensively or in the second line while attacking a position.



FHSW 0.621: Download

FHSW v4.3 Mappack: Download

 

Source: moddb.com/FHSW

Freitag, 2. Februar 2024

Battlefield 1918 256 Player Add On For 3.4b

 


This is an improved version of a fan Add-On which increases the number of bots to 256. Credit to JasonGutierrez for creating the original version of this add-on. Please note that this is not an official release of Battlefield 1918 but more a fan made Add-On that has been slightly tweaked.


This is an improved version of a fan Add-On which increases the number of bots to 256. Please note that this is essentially an experimental fan Add-On.

 


Installation:

1. Extract contents of .zip folder over the game's directory (Battlefield 1942).

2. Done
What's included:

-An add-on which will allow for 256 players (including bots) for Battlefield 1942, Battlefield 1918, and Battlefield 1919.

-This improved version of the original add-on includes the ability to find and join online servers.

-This improved version of the original add-on also doesn't change the Desktop Resolution to 800 X 600 upon exiting the game.

-Patched To Be Able To Use More RAM (4GB).

-Updated for Battlefield 1918 3.4b

Credit to JasonGutierrez for creating the original version of this add-on. Link to his original build for 

 

Battlefield 1918 3.4b update to 256 Player (12/23)Download 

 

Autor: ACE1918

Source: moddb.com