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Mittwoch, 31. Juli 2019

Warfront 3.52 Patch Update annoncement!


Warfront 3.52 Patch Update annoncement

 A glimpse of the next Warfront patch content... 

In 1935, the Italian Army introduced an improved version of it's popular CV-33 tankette, designated the CV-35. It boasted bolted rather than riveted armor construction, and the original single 6.5mm machine gun was replaced with a pair of 8mm machine guns. In 1938, these vehicles were redesignated as the L3/35.



The L3 saw service in every theater in which the Italian fought during WWII. Although it was grossly inadequate for modern warfare, given it's thin armor and weak armament, it was the most produced Italian armored fighting vehicle of the war. 



In North Africa, the L3 was given a weapons upgrade in the form of the Solothurn 20mm anti-tank rifle in place of the machine guns. This upgrade, designated the L3 CC (controcarro, or anti-tank), helped the Italians defeat Allied lightly armored vehicles they encountered in the desert.



The Italians also had troop and supply movement help in the form of the SPA 38R. This 2x4 2.5t truck was a workhorse for the Royal Army, and production continued throughout the war. It was, by all accounts, a reliable and robust vehicle. After the fall of Benito Mussilini in 1943, the Germans continued to use this truck, and produced even more in factories throughout Italy.



Takiwa also working on a new map, no hints to what it is yet, though, so stay tuned for that news update.;-)

Currently Version is, Warfront 3.5 + 3.51 Patch: Download


Current Warfront 3.52 Changelog:

Added L3/35 Tankette to mod
Added L3 CC Tankette to mod
Added SPA 38R" to mod
Added ricochet effect for non-penetrating shots (for 11,4mm and larger rounds)
Reduced overall speed of M11-39 slightly

Source: moddb.com

Autor/Developer: takiwa

Freitag, 26. Juli 2019

Battlegroup42 developer Facebook blog 05/19




Battlegroup42 developer Facebook blog:


update on mod status May 2019
hiy guys,
i'm really sorry for this belated update, but i've been very busy with real life issues.
Over the past few weeks, even more bug reports came in, including a severe game breaking one. This bug causes the game to crash when running certain maps on dedicated servers. I won't be going into too much technical details, but i've narrowed down the bug to be related with a least one of the naval vessels.
I'm currently working on fixing this, so fingers crossed!

Update 20th May 2019
Well, that went well. I found the annoying bugs that caused some maps to crash the game when running a dedicated server. Some of the ships simply had too many turrets and/or gunbarrels, and the engine couldn't handle the amount of "networkableinfo". After some coding and removal of some of the turrets, the bug was fixed. I've already tested most of the maps featuring ships on a dedicated server, and so far every tested map runs just fine.
Also, the massive lags and framerate drops on maps like Midway and Battle for the Coral Sea seem to be gone for good! I'm not sure if those were related to the bug mentioned earlier, but it's highly likely.
I'll continue testing and get back to you 
Cheers
Sarge31FR
Coder-in-Chief
Battlegroup42 RC4 Dec 2018 Release (five files): Download  

Battlegroup42 RC4 - Patch 1 Mar 2019: Download
Autor/developer: Sarge31FR
Mod Website: battlegroup42.de