Battlefield Area-51 mod
NEW AIRCRAFT!
New Tanks!!
At the moment, all that can be said for sure that is being made is a NUCLEAR MISSILE SILO nothing big.
You can see a little sketch here done in the high-tech program called
paint. The doors will open and close and the missile rack will elevate.
The silo will have an interior will controls. The missile will be able
to reach out to the whole map.
The missile will have all the
properties you want, and balance at the same time. The other team will
feel its power! It does, however, have a very long reload time (some
were between 3 - 5 minutes, we aren't sure yet) and starts unloaded. The
silo will also be smack dab in the middle of the map, or in some
venerable location. The silo could also be used on an objective map, but
that sounds kinda evil.
Area 51 v2.20 - 08/23: Download
Modder Dude number 1: KingZock aka BotHunter
A
dweeb-type, bugs bunny character modder with a moderate experience with
computer-smashing. Although his ears are damaged from a rare accident
involving a faulty program he wrote, (a friends computer started smoking
resulting in fatal explosions and thus, his nonhuman looking ears.) he
has little sense of dysmorphophobia. But hey, give him a break, he made
a computer destroying program....... that's gnarly dood.
Modder Dude number 2: BadBug aka WeirdoExtream
More
like Daffy duck with less knowledge and a worse sense of direction.
Also has a major role in the Computer-destruction origination. his main
qwerk is the rare disease he has
(sumoulramicroscopicsilovolcanoconiosis) witch enables him to lose all
self-respect and bounce around on his head. but at least he's good at
modding :D
Modder Dude number 3: Vilespring aka Vilespring
A
sedentary type of dude-dad that has nothing better than tanks and
Battlefield 1942. His affinity for tanks tracks back years, but caring
is not an option because he makes mediocre code.
Autor/Dev: BotHunter
Source: bfmods.com
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