After a long wait the FHSW devs have finally released version 0.552. There was also 0.55 and 0.551 but I skipped them because they were very buggy and laggy and the devs said they would release a bugfix very soon.
I'll list all the news since the last release to give you an quick overview of what has been added:
T28/T95 GMC Super Heavy Tank
M24 Chaffee + T24E1
Flakpanzer IV Wirbelwind + T77MGMC
Tiger remodelled + Sturmtiger + rare Tiger variants
Aichi E16A1 + Nakajima Ki-43 Hayabusa
Japanese handheld AT weapons
Huge landing crafts for the IJN and US Navy
But there are also a lot of things added which haven't been mentioned in any news yet or we didn't cover properly on moddb like the new Panzer II late variants or Japanese tankettes. Also see the pictures below for some examples.
(thanks to MinefieldJoe for the translation)
New level bombing mechanic
One huge gamplay related addition is the new bombing sight which allows proper level bombing for heavy bombers. On the minimap you can see two new icons which show the current position of your plane (reticle) in relation to the horizon (half blue/black circle).
If you go for a bombing run both indicators you have to be aligned which means your plane flies level.
Use then the bombing sight (left mouse click) to aim at your target. The center of the reticle is where the bombs will approximately hit.
Be aware that bombers with this new bomb sight can't be used as dive bomber anymore. Because of a built-in game mechanic you'll always miss the target. Practice and stay over the clouds! Then flak and fighters will have a hard time shooting you down.
Original News and Source get: here click