********************************************************** ********************************************************** ********************************************************** **********************************************************
Montag, 17. September 2018
Warfront 3.3 Patch: Released!
Warfront 3.3 Patch Changelog
--------------------------------------------
This is an incremental patch.
The following files are needed for this patch to work correctly:
Install orders: Warfront v3.1 Full - after then install the Warfront 3.3 Patch!
You can download it here:
Warfront 3.3: Download
Installation:
Place this .rar file in your Mods directory, and extract. Overwrite or replace files if prompted.
Bug Fixes:
Fixed K98 Rifle Grenade projectile damage (added missing splash damage value)
Fixed incorrect blade projectile matId
Tweaked AI code for APC/Trucks
Fixed 2 objectspawn names on Battle of Britain
Removed crosshair icons from Washington, Yamato
Fixed alpha setting on Sturmovik rear gun sight
Fixed seat position & hand positions on 25 pounder (Battery)
Fixed top MG ammo icon on M3 Lee
Fixed missing vehicle icon on M3 Stuart
Fixed weapons icons on FW 190 F Trop
Fixed shared texture issue with FW190 F
Fixed Grenade material1 collision issue with WF armor matIds
Removed grenade icon from German Desert Officer kit
Fixed Wake Island spawn (village_2) that was causing bots to be stuck
General Changes:
Increased SP bot count up to 255 on select maps
Increased HPs of objective buildings on BoB to offset larger splash damage from bombs (introduced with 3.2)
Added explosion/toss effects to all AT guns
Adjusted speed/torque of all cars & trucks
Added new sounds for 20mm & 30mm cannons
Increased the damage effect hit points for all aircraft
Increased damage from 37mm M1939 (61-K) AA gun
Changed out the incorrect Flak38 on Guam with the correct Type96 AA gun
Added Pak43 to mod
Added Flak 36 AA Battery (3 guns, AA only)
Added Polikarpov I-16 to mod
Added L6/40 Tankette to mod
Added Zis-5 to mod
Added FuMG Radar Bunker to mod
Added Hafthohlladung to mod
Added Hafthohlladung crate to mod (for reload and class change)
Created Haftholladung class (German_AT_Haft)
Added AA Machine Cannon Carrier Truck to mod
Added deep wading snorkels to mod (on M4A3(75)W, M4A3(76)W, M4A3(105))
Added LCT to mod (can carry up to 3 vehicles)
Autor: takiwa
Quelle: moddb.com
Keine Kommentare:
Kommentar veröffentlichen